Wow-wee! A callback all the way back to the 3rd page!?
While investigating and building theories for the comic, I gathered that Dragobo had more going on than meets the eye. And in a conversation with Ian, he confirmed as much.
At any rate, if there was ever a reason to go read from the beginning, this seems like as good a point as any!
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I'll admit, I didn't make that connection back then. Like at all.
Though it most certainly is the logical thing, considering that the egg was, in fact, the drop from that battle.
Diane's facial expression is great on that panel, by the way.
Though that begs the question...where do monsters go once they are slain?
I mean, in our world, when someone gets killed, his carcass falls and slowly rots away.
In their world, the enemies vanish...but where to?
In the Rune Factory franchise, they actually had a decent enough explanation for that.
In that, monsters did not originally inhabit the world of humans, but kinda stumbled there from their own realm, the realm of monsters through portals.
And when you slayed them, all you essentially did was cut their ties with the physical plane, allowing them to return to their own realm.
So maybe 'killing' is the wrong word here too.
If anything, Hero just sent the dragon home.
Doesn't change the fact, that he separated a mother from her child, but it's a little bit better.
But then again, banishing the essence of someone to another realm...depending on what religion you follow, there's not all that big a difference between their killing and ours after all.
I'm aware, it's just an interesting wording choice. The intent is clearly there, but the game doesn't straight out say it happened.
Could just be an accidental commentary on the "Never Say Die" in games due to old style censorship...Or probably never thought someone would question the wording.
I originally assumed the early battles were forced tutorials. Would kinda muddle things up if you COULD defeat Olaf the Unspeakable and skip his later boss fight instead of running away (though I guess technically his dialog works the same if he was actually defeated).
It's Oligarch, and in the first panel he says he's been going through the crystal ball archives. :) Their crystal ball technology has proven to see remote locations and show past events (with rewind / pause / fast forward abilities), and work with televisions.
I'll admit, I didn't make that connection back then. Like at all.
Though it most certainly is the logical thing, considering that the egg was, in fact, the drop from that battle.
Diane's facial expression is great on that panel, by the way.
Though that begs the question...where do monsters go once they are slain?
I mean, in our world, when someone gets killed, his carcass falls and slowly rots away.
In their world, the enemies vanish...but where to?
In the Rune Factory franchise, they actually had a decent enough explanation for that.
In that, monsters did not originally inhabit the world of humans, but kinda stumbled there from their own realm, the realm of monsters through portals.
And when you slayed them, all you essentially did was cut their ties with the physical plane, allowing them to return to their own realm.
So maybe 'killing' is the wrong word here too.
If anything, Hero just sent the dragon home.
Doesn't change the fact, that he separated a mother from her child, but it's a little bit better.
But then again, banishing the essence of someone to another realm...depending on what religion you follow, there's not all that big a difference between their killing and ours after all.
"Our hero finishes off the Stupid-Looking dragon"
"You Beat the Stupid-Looking Dragon"
It doesn't actually say "Killed" for what it's worth.
Could just be an accidental commentary on the "Never Say Die" in games due to old style censorship...Or probably never thought someone would question the wording.
Who knows 😎
Example, here:
http://rpgworld.keenspot.com/d/20030611.html
And here:
http://rpgworld.keenspot.com/d/20010715.html