#731 - Sign Language
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#731 - Sign Language
5/24/2023

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You know what they say. Violets, baguettes, more violets. Something like that.

I took a sign language class once! I learned all my alpha beta cheddars and we even had to learn how to tell a full children's story in sign language. Our group had to do "The Three Little Pigs". My favorite word I remember learning in Sign Language class was "dog". You slap your knee and snap. Hilarious. For the record, there is no dog in The Three Little Pigs. Not until the Michael Bay remake.

Oh! And if you love puns (you do), there's always the motion for pasteurized milk. You make the sign for milk and move it "past your eyes". It's past-your-eyes milk. That's so stunning.

I remember I was dating (courting? talking?) a girl once and we were all playing a card game. Somehow cows came up and everyone started making cow puns. She started getting mad and was like "alright, seriously, enough cow puns!!" and I looked her dead in the eye and said "so I guess you're pasture limit". She got up and left.

Worth it.
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5.24.2023, 3:38 AM
Bin
Bin (Guest)
THIS IS BULLSH!T !!
You can't capture unconscious monsters. That's just dumb.
Tonya and Hawk are bad at this. They are bad trainers. And by 'bad' trainers I don't mean good trainers I mean.... forget about it.

And the reason why is.... because its like 'taming' a horse I guess. Maybe. You have to beat it in what it considers a fair fight and break its will enough to allow you to be in charge. You have to be so dominant that you don't have to rush out a knockout punch.
Historically the Greeks did a similar thing. If you could not get your wrestling opponent to surrender and accidentally killed them then you would lose.
5.24.2023, 7:31 AM
Otaku
Heh, I enjoyed the more accurate take on it.

...

Hey, being a recovering Pokémon fanboy since reading the preview stuff in Nintendo Power about Pokémon Red and Pokémon Blue, there are a LOT of Pokémon (video game, TCG, etc.) mechanics that don't actually make a lot of sense. Like how you don't capture them when you knock them out. Of course, knocking someone or something out without doing serious damage to them is actually pretty difficulty, but I digress.

Don't even get me started on Pokémon Type taxonomy. Something can be Type X because they:

-live/move through that type
-use that type in attacking
-are at least partially composed of that type
5.24.2023, 7:34 AM
Otaku
[Though your example about breaking in horses is actually a good point, BIN! My previous post is mostly copium. ;) ]
5.25.2023, 2:09 AM
Bin
Bin (Guest)
As a youngling I always wondered if early versions of the game just had you killing wild Pokemon. Like most RPGs. With trainer Pokemon being able to be revived somehow.

Ironically most RPGs where you can collect monsters (Final Fantasy, Epic Battle Fantasy, Persona) by killing said monsters as you collect their vague essence which also explains how they can die in combat and still be around later. Granted I haven't played these game only seen clips here and there.
5.30.2023, 8:53 AM
Peteman
Peteman (Guest)
I'm guessing there is a certain level of consent with the captured Pokemon. Maybe they're like "Okay, maybe I will stick with this person" when you use a Pokeball on them, whereas when you knock them out, the part of their brain that tells them they want to be there isn't activated and now you've got a creature that can casually bulldoze a building upset at you.
5.27.2023, 6:02 AM
Blue_Elite
Blue_Elite (Guest)
If only Dragobo was used more often in the main adventure. He might've been able to curve stomp this fight.
5.28.2023, 6:25 PM
Everfreefire
Everfreefire (Guest)
The fight likely scales to Dragobo's level.
5.29.2023, 12:28 AM
Big
Big (Guest)
Heh, scales.
5.31.2023, 5:36 AM
PsychicNature
There’s so many good puns!
I thought the sign language joke was excellent, and then the author comment has more puns!!!! That’s good comedy, at least to me!
5.31.2023, 7:30 AM
DoomDragon6
I sell puns and pun accessories
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